Swamp Hotel – Pernod Ricard

I was part of an team that would create new conditions for the digital world Malibu 2 and a game for digital events as the pandemic raged and shutdowns continued around the world. The mini-game was based on ”Fruit Ninja” but in this concept players had to share ingredients for a perfect Pina Colada.
My assignment – responsible for concept and design, create the design and flow of ”Pina Colada Ninja” and she also produced the new desired 3D objects. Both custom and from the Unity Asset store and placed them in the digital world. The role involved being part of a cross-disciplinary team and working based on user-centered design with modern tools.
Pina Colada Ninja created both for webb and mobile application.
Skills used in this proejct: Adobe XD, Unity3D, User experience
Workplace: Spree interactive


