
For this project I was part of an team tasked with developing the digital platform/game Milestone Mania for Klarna.
The game environment is built in Unity and consists of several different levels/levels filled with mini-games that users have to complete to get to the next level. The mini-games were based on different tasks to develop within the customer’s work areas. The games were many and were inspired by memory, whac a mole, Labyrinths and cooperative games, Pipes etc. But all redesigned with a new playful twist to suit the gaming world and the customer’s digital profile.
For the digital world, the team also developed an Avatar studio where players could create playful and personal monsters but which also suited the customer’s profile in terms of color and shape. Conceptually, the game platform is an inspiring and playful world, but which should also develop the employees/users in their work areas. My role was to be responsible for concept and design. And my duties were to produce graphic form and flow for all mini-games, Graphic design for the GUI and suitable concept for the different courses, the right expression for the avatars and produce 3D assets from the Unity asset store. Everything completely according to Klarna’s graphic profile.




This project also contained a lot of user testing.
Skills for this project:
3D, Adobe XD, GUI, Unity3D, User experience, Adobe illustrator, User testing
